The Lost Treasure of the Survi: A few years ago a small group of non-believers managed to sneak onto the Isle of Remembrance and steal a box of priceless ancient human relics from the "founders", the first human colonists. Some versions of the story say that one of the thieves claimed the relics were his families that his great-great grandpa's name was on them. In other versions the idea was to sell the relics back to the Servi for gold. In any case, the would be treasure hunters only got as far as the island of Servi Tertius before they were cornered by the Servi. They claimed they were innocent, and it is true that the stolen artifacts were not with the hapless thieves when they were caught. Nor did the Servi find them on the island which does have lots of hiding places. If they chucked the priceless artifacts over the side they are lost forever if they are hidden on the island then they are still there. The thieves were executed by the Servi after a trial that proved they were heretics against the coming of the "Others". Since they didn't have the stolen property with them, under Servi law they could not be executed for theft. A Beach on Servi Tertius is shown.
The Legend of Smuggler's Cave: In the barrier reef that surrounds the isle d' Mary in the Falcon Empire is an island locally known as Smugglers cave isle. On one side of the island are the deep open ocean waters and on the other the calm shallow waters of the lagoon with the Isle d' Mary just a short distance away. In the days before the Falcon Empire conquered the Isle D' Mary, smugglers would off load illegal cargo into the island's caves. Their ships hidden from view of the officials on Isle D' Mary by the island. Then later, fishermen who worked for the smugglers would bring small amounts of smuggled cargo back in their fishing boats sailing in the lagoon right under the official's noses. During the war of independence with the Falcon Empire, the smuggler was killed fighting for the freedom of the Isle D' Mary. His crew made prisoners in the Falcon Empire, never to be seen again. Even though years have gone by the smuggler is still a hero to the islanders of Isle D' Mary and rumors persist that much of his treasure is still hidden in the cave tunnels of Smuggler's isle, never found by the conquering Falcon troops.
Graveyard Cay: A very long time ago a great ship crashed and was broken up on the sand at Graveyard Cay the families of the dead erected huge stone boulders as grave markers over the remains of their loved ones. Such a huge amount of wealth is buried in these graves that it is said the survivors cried for months because of the loss. What might be found if these 15 foot tall markers could be moved off of the graves.
The Fabulous Treasure of Long Beard Isle: The humans on Longbeard Isle have gone native they cover their bodies with tattoos and wear almost no clothing. The men are reported to wear long beards from which the island has its name. Yet despite having no real culture they wear fabulous antique golden jewelry from the Duarf. They story is told how there is an ancient Duarf "City of Gold" hidden in the jungles of longbeard island. While the native humans seem hostile to outsiders at best, some claim to have traded items such as a steel knife or axe for some golden trinket a native was wearing. Most sailors will tell of hearing about someone being dropped off on the island to search for this fabulous city but to be never seen again. In year 189 a small merchant ship was found abandoned yet anchored off the islands north shore with no sign of the crew. The food on board had molded months before.
Nova London and the Isle d' Prime: The Myth, The town of Nova London on the Isle d' Prime was the historic location of the very first human settlement according to legend; but no such island or town are currently on any known sailing chart or map. There are some rumors that it was sunk into the sea and others that it was destroyed by volcanic eruption. The entire island seems to have vanished into the mist of time. Some stories are still told about how the people on this island could sail through the air like birds and light the darkness without a fire. How they could make an enemy vanish into a cloud of smoke from a great distance and have metal people that can talk. With the passage of time the legends of this magical place have only grown more fantastic. Yet no-one knows where it is. The "Servi" claim that it is their home island but except for the "Temple of Remembrance" there is no real evidence to support their claim. The Servi do have some strange looking artifacts but no-one living has seen how the artifacts are used. The Servi reverence the objects but never do more than look at them in awe and wonder. Some suspect that it is the Isle d' Benjamin that was the first landing site. No one knows the truth.
"Harp-sum" the Duarf Heaven, or a Duarf cloud are some of the names associated with this strange round cloud that appears from time to time in the sky. It is a gray-white color and never changes shape but floats with the clouds. Some Duarf say that it is "Harp-sum" or heaven the place where all Duarf who have taken care of the Earth will go when they die. Many humans refer to them as" Duarf clouds" and believe that if their shadow falls on you, you will have nothing but bad luck until the next time one appears high in the sky. Observation over the last 200 years has failed to show a pattern to their appearance in the sky One noted scholar at the university in Deeport believes that there are more than one Duarf cloud and that is the explanation as to why their appearance can't be predicted. At night they can't be seen unless they cross the moon when they do this, the moon can be seen faintly behind and through them.There is a 10% chance of seeing one in any given month.
Poor Willy: The story is told of poor Willy a foolish young boy who went to sea on an ill fated voyage The ship was becalmed for weeks and the food ran out when the carcass of a dead Orick was seen floating on a dead tree while none of the other sailors, despite their hunger and thirst, would touch the carcass But against the warning of the other sailors Willy ate a large portion of the dead creature during the night Willy turned into a monster and attacked his own ship mate and killed half of them before he was killed two days later there was wind and the remaining crew were saved. Willy body was on display for several years before it was destroyed in a fire. No one living will claim any first hand knowledge of the story but the story is told to young children on several dozen islands as an example of the need to listen to the older folk who are wiser.
The Beastman: Is a story told by the Servi about how those who reject the teachings of the Servi and go "ative"( native) will become beast-men contaminated by the alien world around them. The Servi have a extensive list of what is clean and unclean so that their followers will know what to eat or drink and how to live as "Umans" (humans) and be ready for the "others" when they come and take the righteous to Earth (Servi Heaven)in the great "Escue" (rescue)
Crocodile Joe: This legend says that a man named Joesph Moorhead went to Wraith Isle to Live as a hermit and search for a lost Duarf treasure; but that he became a crocodile-man from eating swamp-gators and nothing else. So now Crocodile Joe roams the swamps of Wraith isle attacking anyone who comes near in a hope that by eating humans he will be turned back into a human.
"Harp-El": The story is told that in the early days of Antonio's isle, Harp-El was a giant King more than 40 feet tall, who had collected a vast fortune in tribute from the lessor Duarf, who lived in fear of him because of his size and his skill in battle. Then with the coming of the humans the other lesser Duarf revolted and allied themselves with the humans who had in those days great magic at their disposal. Fearing that he would be overthrown in the revolt; Harp-El dug a huge cave in the Duarf's crown mountain and crawled inside dragging his fortune in gold after him. He then filled in the cave entrance so no one could find it and hid himself in a smaller cave nearby until the day came when the Duarf would reject the human invaders and call for Harp-El to return and be their leader again. At this call, his vast treasure would be used to arm the Duarf with powerful weapons and they would defeat the humans and serve their true King.
The Wood-witch: The Ferlie tell stories of the wood-witch a nocturnal creature made of wood. This evil spirit roams the woods at night stepping on sleeping victims and sucking their life-force out of them with its root like hands and feet.Only fire will keep the wood-witch away at night and woe to anyone sleeping without a fire in the dark of night. Human have picked up the tale and more than one father has put his children to bed with a story of the Wood-witch getting careless children who left the house after dark.
Errk-El: The Duarf talk about an evil woodland creature called the Errk-El this voracious carnivore roams the mists of the woods just after dark and just before dawn. It is said that it uses its feet to disembowel its victim so that the victim lays helpless as the Errk-El eats it alive. No human admits to seeing this creature but it isn't hard to find those who insist that they have seen its grisly leftovers and they are convinced that it is real.
The Nemo Brotherhood: No knows if the Nemo brotherhood is real or not. The story is that they steal young children who are then never seen again.No ransom is ever requested. They are often associated with strangers who ask questions about "bright" children and youth near schools and universities.Parents are known to tell their children to beware of strangers who might be from the Nemo Brotherhood. While some strangers have been arrested and a few tortured no missing child has ever been recovered no any proof that any stranger is indeed from such an organization.
The Missing Colony of Bear Island: 80 years ago a colony from Fallen Dome was started on Bear island but within 8 months all 150 men women and children were gone and assumed dead. Rumors have swarmed that they had found gold on the island; But no-one knows for sure why the colony was founded or what happened to them.
Trader Jack: Also known as Jacobi Gibson, or so the rumors go. It is said that for the last 30 years he has been the only human to maintain a trading post and friendly relations with the Quillian. He is supposed to have a trading post on an uncharted island somewhere south of Deeport on Kings isle in the Falcon Empire. That about twice a year he sails to Deeport with a ship full of pearls which he trades for supplies which he then takes south to his undisclosed trading post. It is easy to find those who have heard of "trader jack" but it is very hard to find anyone who admits that they have met him.
Flying Ships: For centuries there have been stories of ships that can fly through the sky. There are many who will insist over an extra drink in the tavern, that they have seen strange lights in the night sky, or shadowy shapes sailing like silent ghosts through the growing dark of a late evening sky. Even the Duarf insist that once upon a time their ancestors had such ships and they sailed the sky from island to island. But the truth for more rational minds is that it must be nonsense no evidence for such things has ever been found . No proof at all.
Wraith Island: This uninhabited island, was so named because of the mysterious ghostly lights which are sometimes seen on its mountain tops. The island is surrounded by impassable salt-water swamps that ring the island; with no safe anchorage for a ship. Some have claimed that the island is home to a race of giant Duarf who have a great treasure. Others say that it is the haunt of Duarf ghosts killed in the treachery of the Kor wars. Only the most desperate or crazy ever go near the island.
The Tree of Life: This myth seems to have started with the Ferlies, though they deny it's truth if asked publicly. The story is that somewhere on the planet is a tree and it is said that if you eat from the fruit of the tree under a full moon, you will live forever and never die. Some variations of the myth claim that the Ferlie will pay a small fortune for new fruit from unknown trees on the planet.
The Treasure of "Kozu-Ok-Tak": This legend says that starting between the "great white towers" there is a way through the maze of rocky shoals to a great ancient treasure in the center of the Sea of Rocks. it is a fun story and creative map makers have made and sold hundreds of fake maps to the gullible "want-a-be" treasure hunters. Dozens of young adventurers have bought these bogus maps and headed for the sea of rocks never to be seen again.